![Have some volumetrics in my scene, using a “gobo” (subdivided plane with random faces deleted) to separate light rays to get god rays, how do I do this without getting those ugly Have some volumetrics in my scene, using a “gobo” (subdivided plane with random faces deleted) to separate light rays to get god rays, how do I do this without getting those ugly](https://i.redd.it/fy3xoky0w0361.jpg)
Have some volumetrics in my scene, using a “gobo” (subdivided plane with random faces deleted) to separate light rays to get god rays, how do I do this without getting those ugly
![Need help with Volumetrics (god rays). I am a blender beginner. Whenever i try to use volumetric lighting for god rays, the colors in the image gets washed out. What i am Need help with Volumetrics (god rays). I am a blender beginner. Whenever i try to use volumetric lighting for god rays, the colors in the image gets washed out. What i am](https://i.redd.it/lp6tydinmlb51.jpg)
Need help with Volumetrics (god rays). I am a blender beginner. Whenever i try to use volumetric lighting for god rays, the colors in the image gets washed out. What i am
![Blender 2.8 God Rays Volumetric Lighting Offset Shadows - Lighting and Rendering - Blender Artists Community Blender 2.8 God Rays Volumetric Lighting Offset Shadows - Lighting and Rendering - Blender Artists Community](https://blenderartists.org/uploads/default/optimized/4X/c/a/d/cad8563a5995e8f50b4754960c3d727bf353fc9b_2_1024x576.jpeg)